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Events

Conferences, summits and virtual gatherings where digital humans are actually on the agenda.

View past events (3)

November 2026

Nov4

DevLearn 2026 Conference & Expo

Las Vegas, United States · conference

Large North American learning-technology conference, with pre-conference workshops 1–3 November. The 2026 programme carries an AI and automation track, an AI Summit, and sessions on conversational AI and AI-supported practice; Synthesia appears among speaker affiliations. Relevant here as the enterprise L&D buying audience for avatar-based training tools.

Nov25

Chatbot Summit Amsterdam 2026

Amsterdam, Netherlands · summit

The 13th edition of a long-running industry summit on conversational AI, with conversational AI design and chat and voice product tracks. Relevant as the dialogue and voice layer digital humans sit on top of; the published programme does not single out avatars.

Nov30

NVIDIA GTC Washington, D.C. 2026

Washington, D.C., United States · conference

The Washington edition of NVIDIA's GTC conference, held at the Ronald Reagan Building and International Trade Center plus venues across the city. GTC is the main venue for NVIDIA's real-time graphics and digital human tooling announcements.

December 2026

Dec1

SIGGRAPH Asia 2026

Kuala Lumpur, Malaysia · conference

ACM SIGGRAPH's Asia conference on computer graphics and interactive techniques, at the Kuala Lumpur Convention Centre. Exhibition runs 2–4 December. The first Malaysian edition; registration is open and most submission deadlines have closed.

Dec7

UnitedXR Europe 2026

Brussels, Belgium · conference

Europe's largest XR conference and expo, formed from the merger of Augmented World Expo Europe and Stereopsia. Relevant here for the avatar, spatial computing and embodied-interaction work presented across its conference tracks and expo floor.

Dec11

MIG 2026 — ACM SIGGRAPH Conference on Motion, Interaction and Games

Charleston, United States · conference

ACM SIGGRAPH conference that brings together researchers from interactive systems and animation across three areas: motion, interaction and games. The closest thing the field has to a dedicated character-animation venue, which makes it relevant to anyone working on believable digital human motion.

January 2027

Jan5

CES 2027

Las Vegas, United States · conference

The Consumer Electronics Show in Las Vegas. Next event listed as beginning 5 January 2027; exact end date and venue details not yet confirmed.

Jan5

MMM 2027 — 33rd International Conference on Multimedia Modeling

Siem Reap, Cambodia · conference

Long-running multimedia research conference whose 2027 programme includes special sessions on embodied multimedia modeling, multimodal agentic systems, and reconstruction and generation for spatial intelligence. Relevant to avatar generation, multimodal agents and the Video Browser Showdown evaluation track.

Jan25

IEEE AIxVR 2027

Vancouver, Canada · conference

The 9th IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, hosted by the University of British Columbia and sponsored by the IEEE Computer Society. Scope covers how AI can enhance immersive technologies and how XR research benefits from intelligent methods — the intersection where embodied avatars and virtual humans in VR/AR are studied.

February 2027

Feb8

ACM IUI 2027

Helsinki, Finland · conference

The 32nd ACM Conference on Intelligent User Interfaces, at the intersection of AI and human-computer interaction. Regularly carries work on conversational agents, avatar interfaces and the evaluation of intelligent assistants.

CFP closes Nov 10, 2026
Event site
Feb27

IEEE VR 2027

Melbourne, Australia · conference

The IEEE Conference on Virtual Reality and 3D User Interfaces, the premier international venue for VR, AR and MR research. A consistent source of work on virtual humans, avatar embodiment and social presence.

March 2027

Mar1

GDC 2027 (Festival of Gaming)

San Francisco, United States · conference

The Game Developers Conference across Moscone North, South and West — a primary venue for real-time character, AI NPC and digital human technology announcements.

Mar7

AHs 2027 — Augmented Humans International Conference

Colombo, Sri Lanka · conference

A conference on the physical, cognitive and perceptual augmentation of humans through digital technologies. Relevant here for work on embodiment, self-representation and agent-mediated augmentation, where the avatar is a channel for extending a person rather than a presenter.

Mar7

HumanX 2027

Las Vegas, United States · conference

Large commercial AI conference. The organiser reports 8,000+ attendees and 350+ speakers for a prior edition and has not published the 2027 programme; a 2026 edition included onstage sessions on voice AI maturity and meeting digital twins.

Mar8

ACM/IEEE HRI 2027 — International Conference on Human-Robot Interaction

Santa Clara, United States · conference

The main venue for human-robot interaction research, covering social interaction, trust, embodiment and interaction design. The methods and measures used here — social presence, trust calibration, interaction repair — are the same ones applied to screen-based digital humans, and the two literatures cite each other heavily.

Mar15

NVIDIA GTC 2027

San Jose, United States · conference

NVIDIA's developer conference, returning to San Jose. GTC is where NVIDIA's digital human and avatar stack — ACE, Audio2Face and the surrounding real-time graphics tooling — is typically shown and updated, alongside broad agentic and physical AI tracks.

Mar16

The European Chatbot & Agentic AI Summit 2027

Edinburgh, United Kingdom · summit

Seventh edition of an in-person industry summit on conversational and agentic AI, with sessions on multimodal agents spanning voice, vision, text and action, EU AI Act compliance, and customer service automation. Relevant as a buyer-side view of the conversational layer digital humans sit on top of.

Mar30

ACM MMSys 2027 — Multimedia Systems Conference

Ghent, Belgium · conference

An interdisciplinary conference on multimedia systems spanning networking, real-time and operating systems, streaming and computer vision. Relevant here for the systems half of the digital human problem: streaming avatar video, latency budgets and real-time delivery rather than model quality.

CFP closes Nov 19, 2026
Event site

April 2027

Apr7

Laval Virtual 2027

Laval, France · expo

The 29th edition of what the organisers bill as Europe's biggest XR event, combining an exhibition and a conference programme. Organisers cite 200 exhibitors, 80 speakers and 4,500 attendees, with application tracks spanning industry, healthcare, training, defence, culture and retail — the immersive environments digital humans are typically deployed into.

Apr26

Project Voice 2027

Chattanooga, United States · conference

A one-day US industry conference on conversational AI, which the organisers describe as covering voice, text and chat across all industries. Useful for the dialogue and voice-agent side of digital human work; the published programme does not specifically name avatars or digital humans.

May 2027

May5

Learning Technologies 2027

London, United Kingdom · expo

Europe's largest workplace learning exhibition and conference, held at ExCeL London alongside HR Technologies UK. The L&D buyer side of the avatar market — AI video presenters and roleplay training agents are sold and demonstrated here.

May10

ACM CHI 2027

Pittsburgh, United States · conference

The leading international conference on human-computer interaction, held at the David L. Lawrence Convention Center under a "bridges" theme. CHI is the main venue for peer-reviewed work on embodied conversational agents, avatar perception, social presence and agent evaluation.

June 2027

Jun14

AWE USA 2027

Long Beach, United States · expo

Augmented World Expo's flagship US event, themed "I, Spatial: Humans Empowered by Spatial AI", running 16 programme tracks including digital twins, enterprise XR case studies and AI-XR integration. A long-running meeting point for avatar and embodied-agent vendors.

Jun20

CVPR 2027

Seattle, United States · conference

The IEEE/CVF Conference on Computer Vision and Pattern Recognition, the primary venue for the vision research that underpins talking-head generation, face and body reconstruction, neural rendering and avatar animation.

July 2027

Jul7

Conversational AI Innovation Summit 2027

Singapore, Singapore · summit

A one-day industry summit in Singapore, in its second edition, aimed at enterprise AI, CX and operations leaders moving conversational and generative AI into production. The programme covers real-time voice agents, multimodal interfaces and agentic AI, plus synthetic media under its trust and governance track. The organisers advertise 200+ delegates and 20+ speakers; the venue was to be announced.

Jul13

IEEE ICME 2027 — International Conference on Multimedia and Expo

Xiamen, China · conference

IEEE's multimedia conference and expo, a regular venue for audio-driven face animation, talking-head generation and multimodal synthesis work. Dates and location are per the IEEE Circuits and Systems Society conference listing; a dedicated conference website was not yet live when this entry was added.

Jul14

AWE Asia 2027

Shanghai, China · expo

The Asia edition of Augmented World Expo, a conference and expo on spatial computing and XR run in collaboration with ScaleX by Linkloud. Organisers state 2,500+ XR and AI professionals, 80+ exhibitors and 120+ speakers. AWE events are a regular showcase for avatar and real-time character technology on the commercial side of the industry.

Jul26

ACM CUI 2027 — Conference on Conversational User Interfaces

Swansea, United Kingdom · conference

ACM's conference on conversational user interfaces, covering speech and text interaction, agent persona and the evaluation of conversational systems. Relevant here as the interaction-design layer of conversational digital humans. Submission deadlines are listed as to be announced.

August 2027

Aug8

SIGGRAPH 2027

Anaheim, California, United States · conference

ACM SIGGRAPH's flagship conference and exhibition on computer graphics and interactive techniques, described by the organisation as one of the world's largest and most influential in the field. Historically the primary venue for photoreal digital human capture, facial animation and real-time rendering research.

Aug29

Interspeech 2027

Sao Paulo, Brazil · conference

The annual conference of the International Speech Communication Association, held in South America for the first time. Covers speech synthesis, voice conversion and conversational speech — the voice layer digital human systems depend on.

CFP closes Feb 9, 2027
Event site

October 2027

Oct2

ICCV 2027 — IEEE/CVF International Conference on Computer Vision

Hong Kong, China · conference

One of the two leading computer vision conferences, held in alternate years, and a primary venue for talking-head generation, neural head avatars, face and body reconstruction, and real-time rendering of human appearance. Complements CVPR for practitioners tracking where avatar generation research originates.

November 2027

Nov30

SIGGRAPH Asia 2027

Tokyo, Japan · conference

The 20th ACM SIGGRAPH conference and exhibition on computer graphics and interactive techniques in Asia, at the Tokyo International Forum. SIGGRAPH Asia is a primary venue for avatar rendering, facial capture, neural character animation and real-time graphics research underpinning digital humans. Programmes and submission dates had not been announced at the time of listing.