preprint · arXiv (2025)
An Empirical Evaluation of AI-Powered Non-Player Characters' Perceived Realism and Performance in Virtual Reality Environments
In plain English
Tests LLM-powered non-player characters in VR. The average response cycle was about 7 seconds and grew with conversation length; believability scored 6.67 out of 10, higher for behavior, social relationships and intelligence than for emotion and personality.
game characters
virtual reality
large language models
evaluation